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This week on POLYCOSM we delve into prop design and create a cool retrofuturistic matter detector in Blender! In this video we touch on basic and advanced modelling techniques, UV unwrapping (the lazy way), texture projection and texture baking.
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In order to learn how to sculpt in Blender, I took a CG Boost course called “Mastering Sculpting in Blender”. Zach Reinhardt covers literally EVERYTHING you need to know about sculpting in Blender, and a bit more. If you’re interested in levelling up your sculpting skills quickly, I couldn’t recommend a better course than this.
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Course Promo Video:
POLYCOSM aims to bring you high quality tutorials looking into concept creation from a 2D -AND- 3D perspective. The channel is run by Freelance artists Christina Myrvold and Omercan Cirit who both work in the entertainment industry on a full-time basis.
We want to share tips and tricks, show you how to come up with creative ideas, use reference efficiently and showcase different 2D and 3D workflows. (And especially a combination of both!)
If you’re interested in purchasing any of the 3D models made in our videos, or want to download some freebies, make sure to visit our online store:
○ Omercan Cirit’s Portfolio:
○ Christina Myrvold’s Portfolio:
○ Omercan Cirit’s Instagram:
○ Christina Myrvold’s Instagram:
○ POLYCOSM on Instagram:
○ POLYCOSM on Twitter:
PureRef – Referencing Software:
Blender Add-on Affiliate Links:
Simply Cloth – Gumroad:
Simply Cloth – Blendermarket:
Simply Micro Mesh – Gumroad:
Simply Micro Mesh – Blendermarket:
Clothes in Motion – Blendermarket:
Extreme PBR EVO – Blendermarket:
Physical Starlight and Atmosphere – Gumroad:
Physical Starlight and Atmosphere – Blendermarket:
Botaniq – Blendermarket:
Traffiq – Blendermarket:
Materialiq – Blendermarket:
Animation Layers – Blendermarket:
Inkwood, Ink Drawing Shader Pack – Blendermarket:
SMUDGR Pro – Blendermarket:
SimpleBake – Blendermarket:
0:00 Intro/Video Summary
0:54 Moodboard, References & Inspiration
2:56 Using Real World References & Scaling
3:45 Creating The Base Pole
4:24 Not A Tutorial
4:39 Main Shortcuts
4:50 Yes, I Am A Bad Modeler
5:20 Blocking Out Basic Shapes
5:45 Creating Imperfections
6:22 Booleans Workflow
6:45 First Monitor Creation
7:39 Proportional Editing
8:01 Creating The Bottom Scanner
9:10 POLYCOSM’s 2020 Year In Review
10:40 Creating The Fuse Box
11:14 Bezier Curves
11:48 Booleans… Again!
13:01 Creating The Retro Monitor On The Fuse Box
14:07 Using References To Aid Your Design
15:25 Globe Nonsense
15:45 Using The Screw Modifier To Create Cables
16:21 Creating Socket Connectors
16:55 Creating The Straps
17:28 Creating The Readings Printer
18:44 Creating Paper Using Curves
19:23 Color Palette Ref (Import Images As Planes)
19:40 Laying Down Base Colors
20:09 1st Texture Projection Example
21:08 2nd Texture Projection Example
22:40 Button Textures
23:13 Modeling Based On Textures
23:37 UV Projection Tips & Tricks
24:50 Wrapping Up, Changing Colour Palette
25:49 Final Presentation
27:34 Using SimpleBake Addon To Bake Textures
29:24 Final Words
SIDE QUEST Creating A RetroFuturistic Scifi Prop In Blender
How to install:
– Download, extract and run .exe file,
(If your antivirus blocking file, pause it or disable it for some time.)
– Choose destination folder
How to Use:
Open destination folder and locate file notes.txt, open it and read step by step.
Don’t forget to read instructions after installation.
Enjoy SIDE QUEST Creating A RetroFuturistic Scifi Prop In Blender.
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